Trading Spot Mod

tradingspot
Tired of traders parking themselves right outside your base…you know…between your turrets and the raiders? Tired of the faction hits because of this simple mistake? Tired of traders tromping around in places you don’t want them to be?Now you can control where traders stop when they visit your colony. Simply throw down your hand dandy Trading Spot and blamo! YOU are in control!It works just like the party spot, except the party is a trade caravan.Screenshottradingspotscreenshot

Where to get it:

Alpha 16

Direct Download

Steam
Base Mod

Alpha 15

Direct Download

Steam
Base Mod

Ludeon Forum Thread:
https://ludeon.com/forums/index.php?topic=25579.0

Current Version: 1.1.1


Bug and Feature Requests

Filtered by: Products (Trading Spot)          Change Filter          Remove all filters
Products
All Products
Trading Spot
Types
Bug
String too long for TextMeshGenerator?
ID: 391      Product: Trading Spot      Version: unknown      Report Date: January 6, 2017
Status: Open      Priority: Default Priority      Reporter: spdskatr
Bug
If you quit a game, but not exit the come back in your trading spot might get eaten.
ID: 261      Product: Trading Spot      Version: 1.0.6      Report Date: September 29, 2016
Status: Queued      Priority: High      Reporter: Ubie
Feature Request
Make Trader Animals not eat all my food!
ID: 244      Product: Trading Spot      Version: Any      Report Date: September 29, 2016
Status: Completed      Priority: High      Reporter:
View our Privacy Policy