All Items » Trading Spot » Bug #391
String too long for TextMeshGenerator?
ID: 391Status: OpenVersion: unknownReport Date: January 6, 2017Product: Trading Spot

I chatted with someone on Discord about a mod problem, it seems your \’trading spot\’ mod either conflicts with another mod or breaks down late-game. They said that their world couldn\’t load because the string was too long for TextMeshGenerator. Here is their output_log. They said after manually removing the trading spot from their save file, the game loaded normally.


Ubie’s Notes:  I don’t see the output_log file.

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